MAYA建模教程:打造逼真车子玩具(1)
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MAYA建模教程:打造逼真车子玩具
这篇教程教飞特的MAYA学习者们用maya打造逼真车子玩具,教程是一篇来自国外的翻译教程,很经典,但是个人翻译水平有限怕误导学习者,先转过来,期待高手来翻译,先来看看效果图吧:
Software Used :
Autodesk Maya 2010
Introduction :
This tutorial is intended to guide you through the workflow of creating a streamliner toy car. The difficult level is intermediate, meaning you need to have a basic understanding of the process involved in modeling and rendering with Autodesk Maya 2010.
This tutorial consists of three parts:
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Modeling
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Scene set-up and lighting
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Rendering and composition
Make sure you are working on a New Project. It should be saved correctly and set to Current Project. Applying Mayas incremental save feature is strongly recommended.
Concept :
We are sticking with simple shapes, primitives as in spheres and cylinders. I have created a template to help you start. The template is saved in a separate layer to show our restrictions and the units are set to centimeters (Fig.01):
Fig.01
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